#ifndef __BTREE_H__
#define __BTREE_H__

#include <SDL/SDL_types.h>

class bTree
{
public:
  bTree ();
  ~bTree ();
  class bTree *zero;	/**< right hand side */
  class bTree *one;	/**< left hand side */
  Uint16 value;		/**< node value */
  bool hit;		/**< leaf or branch? */
};

#endif
